MOONCALL
Rescue stranded foragers from a cratered moon.
A retro vector space rescue game. Fly your ship across the moon, land to draw stranded foragers in with its gravity field, then walk the surface to extend your reach while the asteroid fields close in.
// ABOUT
Mooncall is a retro space rescue game drawn entirely in vector line art. Pilot your ship across a procedurally generated moonscape with classic thrust and rotate controls. Land near stranded foragers and your ship's gravity field draws them in to be rescued, then take off to find the next.
Or leave the ship and explore on foot. Deploy extender beacons that chain back to your landed ship and stretch its pull across the surface, drawing in foragers far from any landing spot. All the while the asteroid fields thicken, rogue asteroids streak in fast, and moonquakes reshape the ground beneath you.
Built for the sharp, fast look of arcade games from the 1970s, 80s, and 90s. No microtransactions, no ads, just the rescue and the run.
// FEATURES
- 48 upgrade tiers of double and triple cannons, exploding and cluster rounds, turrets, extended shields, faster thrust, and more.
- Extender-beacon networks that stretch your rescue reach, plus ship-projected arc shields that deflect asteroids along the chain.
- Procedurally generated terrain, so every run is different.
- Rogue asteroids and ground-reshaping moonquakes keep the pressure rising.
- Daily, weekly, and all-time global leaderboards, plus 60+ achievements.
- 25 languages and deep accessibility options: colorblind modes, flash reduction, and difficulty assists.
- No ads, no microtransactions, no DLC.
// SCREENSHOTS
Real captures land at launch.
// GET MOONCALL
Coming first to PC on Steam. Wishlist now to be notified at launch, and go catch those pluckers.
// CONTACT
Made by Lauri Mäki. Published by RootNode Oy / Kuukkeli Games.